AP Physics C: Mechanics

Unit 1: Kinematics第 1 单元:运动学

Describe and predict the motion of objects using vectors, calculus-based definitions of velocity and acceleration, kinematic equations, and the independence of perpendicular motion components.用矢量(vector)、基于微积分的速度(velocity)与加速度(acceleration)定义、运动学方程(kinematic equations),以及垂直方向上运动分量相互独立的原理,描述并预测物体的运动。

10–15% Exam Weight考试占分 10–15% ~14–19 Class Periods约 14–19 课时 5 Topics5 个专题

Scalars and Vectors标量与矢量

Physics begins with measurement, and the first distinction to make is between quantities that have direction and those that don't. A scalar is described by magnitude alone — distance, speed, mass, and energy are all scalars. A vector requires both magnitude and direction — position, displacement, velocity, acceleration, and force are vectors.

物理学始于测量,第一个要区分的概念是:哪些物理量需要方向,哪些不需要。标量scalar)只用大小描述——距离(distance)、速率(speed)、质量(mass)和能量(energy)都是标量。矢量vector)则需要大小与方向——位置(position)、位移(displacement)、速度(velocity)、加速度(acceleration)和力(force)都是矢量。

Visual Model Vectors are drawn as arrows. The arrow's length is proportional to the magnitude, and its orientation shows the direction. In a given one-dimensional coordinate system, opposite directions are denoted by opposite signs.
直观模型 矢量画作箭头:箭头长度与大小成正比,箭头朝向给出方向。在一维坐标系下,相反方向用相反符号(正/负)表示。

Vectors can be expressed in two equivalent ways. As a magnitude and angle ($|\vec{A}|$ at $\theta$), or in unit vector notation using $\hat{i}$, $\hat{j}$, $\hat{k}$ for the $x$-, $y$-, $z$-directions respectively. The position vector of a point is $\vec{r}$, and the unit vector in its direction is $\hat{r}$.

矢量可以用两种等价的方式表示:大小加方向($|\vec{A}|$ 与角度 $\theta$),或者用单位矢量记号unit vector notation)—— $\hat{i}$、$\hat{j}$、$\hat{k}$ 分别表示 $x$、$y$、$z$ 方向。点的位置矢量记作 $\vec{r}$,该方向上的单位矢量记作 $\hat{r}$。

Unit Vector Notation单位矢量记号
$$\vec{r} = A\hat{i} + B\hat{j} + C\hat{k}$$
Vector Magnitude矢量的大小
$$|\vec{A}| = \sqrt{A_x^2 + A_y^2 + A_z^2}$$
Vector Addition (Component Method)矢量加法(分量法)
$$\vec{C} = \vec{A} + \vec{B} = (A_x + B_x)\hat{i} + (A_y + B_y)\hat{j}$$
Direction Angle方向角
$$\theta = \arctan\!\left(\frac{A_y}{A_x}\right)$$

Always check the quadrant — $\arctan$ alone gives angles only in Q1 and Q4.

务必判断象限(quadrant)——仅靠 $\arctan$ 只能给出第一、四象限的角度。

Components from Magnitude and Angle由大小与角度求分量

To decompose a vector of magnitude $A$ at angle $\theta$ from the positive $x$-axis:

把大小为 $A$、与正 $x$ 轴夹角为 $\theta$ 的矢量分解为分量(components):

Component Decomposition分量分解
$$A_x = A\cos\theta \qquad A_y = A\sin\theta$$
Worked Example — Adding Two Vectors例题 —— 两个矢量相加

Find the resultant of A⃗ = 3î + 4ĵ and B⃗ = −1î + 2ĵ.
Give magnitude and direction.

求 A⃗ = 3î + 4ĵ 与 B⃗ = −1î + 2ĵ 的合矢量(resultant)。
给出其大小与方向。

Step 1第 1 步
Add components逐分量相加
$$\vec{C} = (3 + (−1))\hat{i} + (4 + 2)\hat{j} = 2\hat{i} + 6\hat{j}$$
Step 2第 2 步
Magnitude求大小
$$|\vec{C}| = \sqrt{4 + 36} = \sqrt{40} = 2\sqrt{10} \approx 6.32$$
Step 3 — Direction第 3 步 —— 方向
$$\theta = \arctan(6/2) = \arctan(3) \approx 71.6°$$
Measured above the $+x$-axis.从 $+x$ 轴向上量起。
Worked Example — Resolving a Force into Components例题 —— 把力分解为分量

A 50 N force acts at 37° above horizontal. Find its components.

一个 50 N 的力与水平方向成 37° 向上作用,求其分量。

$x$-component:$x$ 方向分量:
$$F_x = 50\cos 37° = 50(0.7986) \approx 39.9\;\text{N}$$
$y$-component:$y$ 方向分量:
$$F_y = 50\sin 37° = 50(0.6018) \approx 30.1\;\text{N}$$
Exam Tip Always decompose vectors into components before calculating — never try to add vectors by "tip-to-tail" numerically. On the AP exam, remember that $\arctan$ gives you an angle relative to the $x$-axis, and you must manually adjust for quadrants II and III.
考试提示 计算之前永远先把矢量分解为分量——绝不要用"首尾相接 tip-to-tail"的方式凭直觉相加。AP 考试中要记住:$\arctan$ 给出的是相对 $x$ 轴的角度,第二、三象限(quadrant)必须手动校正。
If $\vec{A} = 5\hat{i} - 3\hat{j}$, what is the magnitude $|\vec{A}|$?若 $\vec{A} = 5\hat{i} - 3\hat{j}$,其大小 $|\vec{A}|$ 是多少?
$\sqrt{16} = 4$
$\sqrt{34} \approx 5.83$
$\sqrt{64} = 8$
$2$
Correct! $|\vec{A}| = \sqrt{5^2 + (-3)^2} = \sqrt{25 + 9} = \sqrt{34} \approx 5.83$.正确!$|\vec{A}| = \sqrt{5^2 + (-3)^2} = \sqrt{25 + 9} = \sqrt{34} \approx 5.83$。
Use $|\vec{A}| = \sqrt{A_x^2 + A_y^2} = \sqrt{25 + 9} = \sqrt{34} \approx 5.83$.用公式 $|\vec{A}| = \sqrt{A_x^2 + A_y^2} = \sqrt{25 + 9} = \sqrt{34} \approx 5.83$。

Displacement, Velocity, and Acceleration位移、速度与加速度

When we model a physical object, we often use the object (particle) model — ignoring its size, shape, and internal structure and treating it as a single point. This simplification lets us focus entirely on the object's position as a function of time.

建模物理对象时,常用质点模型particle model)—— 忽略物体的大小、形状和内部结构,把它当作一个点。这样我们就只关注物体的位置(position)随时间的变化。

Distance vs. Displacement Distance (scalar): total path length traveled — always positive. Displacement (vector): change in position — has direction and can be negative. A round trip has zero displacement but nonzero distance.
距离 vs. 位移 距离distance,标量):经过的总路径长度 —— 永远为正。 位移displacement,矢量):位置的变化 —— 有方向,可正可负。 往返一周后位移为零,但距离非零。
Displacement位移
$$\Delta x = x - x_0$$

Average vs. Instantaneous平均量与瞬时量

Average quantities are computed over a finite time interval using initial and final states. As the time interval shrinks toward zero, the average approaches the instantaneous value — and this limit is exactly the derivative.

平均量(average)在某段有限时间间隔内由始末状态算出。当时间间隔趋于零时,平均量就趋近于瞬时量(instantaneous)—— 这个极限正是导数(derivative)。

Average Velocity平均速度
$$\vec{v}_{\text{avg}} = \frac{\Delta \vec{x}}{\Delta t}$$
Instantaneous Velocity (Calculus Definition)瞬时速度(微积分定义)
$$\vec{v} = \frac{d\vec{r}}{dt} \qquad v_x = \frac{dx}{dt}$$

Velocity is the time derivative of position.

速度是位置对时间的导数。

Average Acceleration平均加速度
$$\vec{a}_{\text{avg}} = \frac{\Delta \vec{v}}{\Delta t}$$
Instantaneous Acceleration (Calculus Definition)瞬时加速度(微积分定义)
$$\vec{a} = \frac{d\vec{v}}{dt} \qquad a_x = \frac{dv_x}{dt}$$

Acceleration is the time derivative of velocity (second derivative of position).

加速度是速度对时间的导数(也就是位置对时间的二阶导数)。

Common Misconception An object is accelerating whenever its velocity changes — in magnitude and/or direction. Don't confuse "negative acceleration" with "slowing down." Negative acceleration simply means the acceleration vector points in the negative direction. The object slows down only when $v$ and $a$ have opposite signs.
常见误解 只要速度发生变化(大小方向),物体就在加速(accelerating)。不要把"加速度为负"等同于"减速"。加速度为负只是说加速度矢量指向负方向。物体真正减速(slowing down)发生在 $v$ 与 $a$ 异号时。
Worked Example — Instantaneous Velocity from a Position Function例题 —— 由位置函数求瞬时速度

A particle's position is x(t) = 4t³ − 6t² + 2t.
Find the velocity at t = 2 s.

一个质点的位置为 x(t) = 4t³ − 6t² + 2t。
求 t = 2 秒时的速度。

Step 1第 1 步
Differentiate x(t)对 x(t) 求导
$$v(t) = dx/dt = 12t^2 − 12t + 2$$
Step 2第 2 步
Evaluate at t = 2代入 t = 2
$$v(2) = 12(4) − 12(2) + 2$$
$$= 48 − 24 + 2$$
$$= 26\;\text{m/s}$$
Worked Example — Position from Velocity by Integration例题 —— 由速度积分得到位置
$$v(t) = 6t − 4\;\text{m/s}, with x_0 = 3\;\text{m}.$$
Find x(t) and the position at t = 3 s.求 x(t) 以及 t = 3 秒时的位置。
Step 1第 1 步
Integrate v(t)对 v(t) 积分
$$x(t) = \int (6t − 4) dt = 3t^2 − 4t + C$$
Step 2第 2 步
Apply initial condition x(0) = 3代入初始条件(initial condition) x(0) = 3
$$3 = 0 − 0 + C \to C = 3$$
$$x(t) = 3t^2 − 4t + 3$$
Step 3第 3 步
Evaluate at t = 3代入 t = 3
$$x(3) = 27 − 12 + 3 = 18\;\text{m}$$
Exam Tip — Show Your Calculus This is AP Physics C. Always use derivatives for instantaneous quantities and integrals for accumulation. Free-response graders award explicit points for writing $v = dx/dt$ and showing the differentiation or integration step. Always include the constant of integration and use initial conditions to determine it.
考试提示 —— 把微积分写出来 这是 AP Physics C(含微积分版)。瞬时量永远用导数,累积量永远用积分。在 Free-Response(FRQ)中,明确写出 $v = dx/dt$ 并展示求导或积分这一步会显式得分。务必带上积分常数,并用初始条件(initial condition)确定它。
If $x(t) = 5t^2 + 3t - 7$, what is the instantaneous acceleration?若 $x(t) = 5t^2 + 3t - 7$,瞬时加速度是多少?
$10t + 3$
$5$ m/s²
$10$ m/s²
$3$ m/s²
Correct! $v(t) = 10t + 3$, then $a(t) = dv/dt = 10$ m/s². The acceleration is constant.正确!$v(t) = 10t + 3$,再求导 $a(t) = dv/dt = 10$ m/s²。加速度为常数。
First derivative: $v = 10t + 3$. Second derivative: $a = 10$ m/s² (constant).一阶导数:$v = 10t + 3$。二阶导数:$a = 10$ m/s²(常数)。

Representing Motion运动的表示

Motion can be represented through motion diagrams, figures, graphs, equations, and narrative descriptions. The most important skill in kinematics is translating fluently between these representations — this is the core of the Translation Between Representations (TBR) free-response question.

运动可以通过运动示意图、图形、图像(graph)、方程和文字描述来表示。运动学最关键的能力是在这些表示之间自如切换 —— 这正是 AP 考试中"表示之间的转换"(Translation Between Representations / TBR)自由作答题的核心。

Kinematic Equations (Constant Acceleration Only)运动学方程(仅适用于匀加速)

When acceleration is constant, three fundamental kinematic equations describe motion in one dimension. These are derived from calculus — they are the results of integrating constant $a$.

当加速度恒定时,一维运动可以由三条基本的运动学方程(kinematic equations)描述。这些方程是微积分推导出来的 —— 它们就是对常数 $a$ 积分的结果。

Equation 1 — Velocity-Time方程 1 —— 速度-时间
$$v_x = v_{x0} + a_x\,t$$
Equation 2 — Position-Time方程 2 —— 位置-时间
$$x = x_0 + v_{x0}\,t + \tfrac{1}{2}a_x\,t^2$$
Equation 3 — No Time方程 3 —— 不含时间
$$v_x^2 = v_{x0}^2 + 2a_x(x - x_0)$$

Graph Relationships图像之间的关系

The connections between position, velocity, and acceleration graphs are the backbone of kinematics analysis. Slopes give derivatives; areas give integrals.

位置、速度、加速度三种图像(graph)之间的联系是运动学分析的脊梁。斜率(slope)就是导数;曲线下面积(area under the curve)就是积分。

Graph ↔ Calculus Connections图像 ↔ 微积分对应关系
FromToOperationOn the Graph
$x(t)$$v(t)$$v = dx/dt$Slope of $x$-$t$ graph
$v(t)$$a(t)$$a = dv/dt$Slope of $v$-$t$ graph
$v(t)$$\Delta x$$\Delta x = \int v\,dt$Area under $v$-$t$ curve
$a(t)$$\Delta v$$\Delta v = \int a\,dt$Area under $a$-$t$ curve
运算在图像上
$x(t)$$v(t)$$v = dx/dt$$x$-$t$ 图的斜率
$v(t)$$a(t)$$a = dv/dt$$v$-$t$ 图的斜率
$v(t)$$\Delta x$$\Delta x = \int v\,dt$$v$-$t$ 曲线下面积
$a(t)$$\Delta v$$\Delta v = \int a\,dt$$a$-$t$ 曲线下面积
Displacement from Velocity由速度求位移
$$\Delta x = \int_{t_1}^{t_2} v_x(t)\;dt$$
Velocity Change from Acceleration由加速度求速度变化
$$\Delta v_x = \int_{t_1}^{t_2} a_x(t)\;dt$$

Free Fall自由落体

Gravitational Acceleration Near Earth's surface, the vertical acceleration due to gravity is downward, constant, and approximately $g \approx 10\;\text{m/s}^2$. On the AP exam, always use $g \approx 10$ m/s² unless otherwise directed.
重力加速度 在地球表面附近,重力加速度(g)方向竖直向下、大小近似恒定,$g \approx 10\;\text{m/s}^2$。AP 考试中除非题目另作规定,一律取 $g \approx 10$ m/s²。
Worked Example — Free-Fall Problem例题 —— 自由落体

A ball is thrown straight up at 20 m/s from ground level.
How high does it go? How long until it returns? (g = 10 m/s²)

从地面竖直向上以 20 m/s 抛出一个球。
它能上升多高?多久后落回?(g = 10 m/s²)

Max height (v = 0, take up as positive, a = −g):最高点(v = 0;取向上为正,a = −g):
$$v^2 = v_0^2 + 2a\cdot \Delta y$$
$$0 = 400 + 2(−10)\Delta y$$
$$\Delta y = 20\;\text{m}$$
Total time (set y = 0):总时间(令 y = 0):
$$0 = 20t − \frac{1}{2}(10)t^2 = t(20 − 5t)$$
$$t = 0 or t = 4\;\text{s}$$
Worked Example — Braking Distance例题 —— 刹车距离

A car at 30 m/s brakes at −5 m/s². How far to stop?

一辆 30 m/s 的车以 −5 m/s² 的加速度刹车,需要多远停下?

$$v^2 = v_0^2 + 2a\cdot \Delta x$$
$$0 = 900 + 2(−5)\Delta x$$
$$\Delta x = 900/10 = 90\;\text{m}$$
Note: doubling v_0 quadruples the stopping distance (∝ v_0^2).注意:初速度 v_0 加倍,刹车距离变为原来的 4 倍(∝ v_0^2)。
Vertical 1D Motion Explorer
The ball is thrown straight up — its motion is purely vertical, with no horizontal component. The left strip shows the ball's actual stroboscopic positions on a single vertical line. The right panel is a height-vs-time graph (time on the horizontal axis, NOT horizontal distance). The parabola shape is the function $y(t)$, not the path through space.

The dots in the left strip show where the ball physically is at $t = 0, 0.5, 1.0, \ldots$ s — they sit on a single vertical line because the motion is purely 1D. Purple dots are on the way up, green is the apex, red is on the way down. The same data plotted as a graph (right) gives the parabola $y(t) = h_0 + v_0 t - \tfrac{1}{2}g t^2$ — that curve is a function plot, not a flight path.

Peak Height
20.0
m
Time to Peak
2.00
s
Total Flight
4.00
s
Impact Speed
20.0
m/s
Exam Trap — Signs If you choose up as positive, then $a = -g$ (not $+g$). This is the most common source of sign errors on the AP exam. Be consistent with your sign convention and state it explicitly on free-response.
考试陷阱 —— 符号 若取向上为正方向,那么 $a = -g$(而非 $+g$)。这是 AP 考试中最常见的符号错误来源。请保持符号约定(sign convention)一致,并在自由作答题中明确写出。
A ball is dropped from rest from 80 m. Using $g = 10$ m/s², how long to hit the ground?一个球从 80 m 高处由静止释放。取 $g = 10$ m/s²,多久落地?
$2$ s
$\sqrt{8}$ s
$4$ s
$8$ s
Correct! $80 = \frac{1}{2}(10)t^2 \Rightarrow t^2 = 16 \Rightarrow t = 4$ s.正确!$80 = \frac{1}{2}(10)t^2 \Rightarrow t^2 = 16 \Rightarrow t = 4$ s。
Use $\Delta y = \frac{1}{2}gt^2$: $80 = 5t^2$, so $t^2 = 16$, $t = 4$ s.用公式 $\Delta y = \frac{1}{2}gt^2$:$80 = 5t^2$,得 $t^2 = 16$,$t = 4$ s。

Reference Frames and Relative Motion参考系与相对运动

A reference frame defines the origin and coordinate system from which an observer makes measurements. Two observers in different reference frames may measure different velocities for the same object. The key tool for connecting their measurements is the relative velocity equation.

参考系reference frame)规定了观察者测量时所用的原点和坐标系。处在不同参考系的两个观察者对同一物体测得的速度可能不同。把它们联系起来的关键工具就是相对速度方程(relative velocity)。

Relative Velocity Addition相对速度的加法
$$\vec{v}_{A/C} = \vec{v}_{A/B} + \vec{v}_{B/C}$$

Read: "velocity of A relative to C = velocity of A relative to B + velocity of B relative to C." Inner subscripts cancel.

读作:"A 相对 C 的速度 = A 相对 B 的速度 + B 相对 C 的速度"。中间的下标相互抵消。

Galilean Invariance The acceleration of any object is the same as measured from all inertial reference frames. This means Newton's second law holds equally in every non-accelerating frame. Unless otherwise stated, assume the reference frame is inertial on the AP exam.
伽利略不变性(Galilean Invariance 在所有惯性参考系(inertial reference frame)中测得的加速度都相同。这意味着牛顿第二定律在每个非加速参考系下都同样成立。AP 考试中若无说明,默认参考系是惯性系。
Worked Example — River Crossing例题 —— 渡河问题

A boat moves north at 5 m/s relative to water.
Current flows east at 3 m/s. Ground velocity?

一条船相对水以 5 m/s 向北行驶。
水流相对地面以 3 m/s 向东。船相对地面的速度?

$$\vec{v}_{B/W} = 5\,\hat{j}\;\text{m/s}, \qquad \vec{v}_{W/G} = 3\,\hat{i}\;\text{m/s}$$
$$\vec{v}_{B/G} = \vec{v}_{B/W} + \vec{v}_{W/G} = 3\,\hat{i} + 5\,\hat{j}\;\text{m/s}$$
$$|\vec{v}_{B/G}| = \sqrt{9 + 25} = \sqrt{34} \approx 5.83\;\text{m/s}$$
$$\theta = \arctan(5/3) \approx 59°$$
Measured north of east.从东向北量起。
Worked Example — 1D Relative Velocity例题 —— 一维相对速度

Car A: 25 m/s east. Car B: 15 m/s east. Both relative to ground.
Velocity of A relative to B?

甲车 25 m/s 向东,乙车 15 m/s 向东(均相对地面)。
甲相对乙的速度是多少?

$$v(A/B) = v(A/G) − v(B/G)$$
$$= 25 − 15$$
$$= 10\;\text{m/s} east$$
Exam Tip — Subscript Notation The key trick is that inner subscripts cancel: $\vec{v}_{A/C} = \vec{v}_{A/B} + \vec{v}_{B/C}$. Draw a diagram for 2D problems — many students lose points by reversing the direction of the current or wind.
考试提示 —— 下标记号 关键技巧:内部下标相互抵消:$\vec{v}_{A/C} = \vec{v}_{A/B} + \vec{v}_{B/C}$。二维问题务必画图——许多同学因为弄错水流或风的方向而失分。
A plane flies north at 200 m/s relative to air. Wind blows west at 50 m/s. What is the ground speed?一架飞机相对空气以 200 m/s 向北飞。风以 50 m/s 向西吹。它相对地面的速率是多少?
$150$ m/s
$\sqrt{42500} \approx 206.2$ m/s
$250$ m/s
$200$ m/s
Correct! $|\vec{v}| = \sqrt{200^2 + 50^2} = \sqrt{42500} \approx 206.2$ m/s. The wind adds a perpendicular component.正确!$|\vec{v}| = \sqrt{200^2 + 50^2} = \sqrt{42500} \approx 206.2$ m/s。风给出一个垂直方向的分量。
The velocity components are perpendicular: $|\vec{v}| = \sqrt{200^2 + 50^2} = \sqrt{42500} \approx 206.2$ m/s.两个速度分量相互垂直:$|\vec{v}| = \sqrt{200^2 + 50^2} = \sqrt{42500} \approx 206.2$ m/s。

Motion in Two or Three Dimensions二维与三维运动

The central insight of multidimensional kinematics is the independence of perpendicular components. Motion in one dimension can be changed without causing a change in a perpendicular dimension. This means 2D or 3D motion is analyzed by separating it into independent 1D kinematic problems, one for each axis.

多维运动学的核心思想是各垂直方向相互独立independence of perpendicular components)。一个方向上的运动改变并不会引起另一垂直方向上的变化。因此处理二维、三维运动时,把它沿坐标轴拆成几组互不相关的一维运动学问题来分析。

Projectile Motion Projectile motion is a special case of 2D motion with $a_x = 0$ (constant horizontal velocity) and $a_y = -g$ (constant downward acceleration). Air resistance is neglected. Time is the link between horizontal and vertical motion.
抛体运动(Projectile Motion 抛体运动是二维运动中的特殊情况:$a_x = 0$(水平方向速度恒定),$a_y = -g$(竖直方向恒为向下的重力加速度)。忽略空气阻力。时间是连接水平与竖直两个方向的唯一变量。
Horizontal (Constant Velocity)水平方向(匀速)
$$x = x_0 + v_{x0}\,t \qquad v_x = v_0\cos\theta$$
Vertical (Constant Acceleration)竖直方向(匀加速)
$$y = y_0 + v_{y0}\,t - \tfrac{1}{2}g\,t^2 \qquad v_y = v_{y0} - g\,t$$

where $v_{y0} = v_0\sin\theta$

其中 $v_{y0} = v_0\sin\theta$。

Derived Formulas (Level Ground)推导公式(同高度发射与落地)

Range射程
$$R = \frac{v_0^2\sin 2\theta}{g}$$

Maximum range at $\theta = 45°$. Only valid for level ground.

$\theta = 45°$ 时射程最大。仅当发射点与落地点同高时成立。

Maximum Height最大高度
$$H = \frac{v_0^2\sin^2\theta}{2g}$$
Time of Flight飞行时间
$$T = \frac{2v_0\sin\theta}{g}$$
Trajectory Equation — y as a function of x轨迹方程 —— y 关于 x 的函数
$$y(x) = x\tan\theta - \frac{g\,x^2}{2v_0^2\cos^2\theta}$$

The path of a projectile is a parabola. Coefficient of $x$ sets the initial slope; coefficient of $x^2$ sets the curvature (opens downward).

抛体的轨迹是一条抛物线(parabola)。$x$ 的系数对应初始斜率;$x^2$ 的系数决定弯曲程度(开口向下)。

Derivation — Eliminate Time to Get the Path

Whenever an FRQ asks "does it clear the wall?" or "what angle must it be launched at to hit target $(x_T, y_T)$?", start from $x(t)$ and $y(t)$, solve $x(t)$ for $t$, and substitute into $y(t)$.

Step 1 — Parametric equations (launch from the origin):
$$x(t) = (v_0\cos\theta)\,t \qquad y(t) = (v_0\sin\theta)\,t - \tfrac{1}{2}g\,t^2$$
Step 2 — Solve the horizontal equation for time:
$$t = \frac{x}{v_0\cos\theta}$$
Step 3 — Substitute into the vertical equation and simplify:
$$y = v_0\sin\theta\cdot\frac{x}{v_0\cos\theta} - \tfrac{1}{2}g\left(\frac{x}{v_0\cos\theta}\right)^2$$
$$y = x\tan\theta - \frac{g\,x^2}{2v_0^2\cos^2\theta}$$

Setting $y = 0$ (landing on level ground) and solving for $x$ recovers the range formula — a quick FRQ sanity check.

推导 —— 消去时间得到轨迹方程

凡是 FRQ 出现"能否越过墙?"或者"以什么角度发射才能击中目标 $(x_T, y_T)$?",都从 $x(t)$ 与 $y(t)$ 出发,把 $x(t)$ 解出 $t$ 再代回 $y(t)$。

第 1 步 —— 参数方程(从原点发射):
$$x(t) = (v_0\cos\theta)\,t \qquad y(t) = (v_0\sin\theta)\,t - \tfrac{1}{2}g\,t^2$$
第 2 步 —— 由水平方程解出时间:
$$t = \frac{x}{v_0\cos\theta}$$
第 3 步 —— 代入竖直方程并化简:
$$y = v_0\sin\theta\cdot\frac{x}{v_0\cos\theta} - \tfrac{1}{2}g\left(\frac{x}{v_0\cos\theta}\right)^2$$
$$y = x\tan\theta - \frac{g\,x^2}{2v_0^2\cos^2\theta}$$

令 $y = 0$(同高度落地)并对 $x$ 求解,即可还原出射程公式 —— 这也是 FRQ 中常用的快速验算技巧。

Worked Example — Angled Launch例题 —— 斜抛运动

Ball launched at 40 m/s at 30° from ground. Find range and max height. (g = 10)

小球以 40 m/s、相对地面 30° 角发射。求射程和最大高度。(取 $g = 10$)

Components:分解速度:
$$v_{x0} = 40\cos 30° = 40(0.866) = 34.6\;\text{m/s}$$
$$v_{y0} = 40\sin 30° = 40(0.5) = 20\;\text{m/s}$$
Max height (when $v_y = 0$):最大高度(在 $v_y = 0$ 时):
$$H = \frac{v_{y0}^2}{2g} = \frac{400}{20} = 20\;\text{m}$$
Time of flight飞行时间
$$T = \frac{2v_{y0}}{g} = \frac{40}{10} = 4\;\text{s}$$
Range:射程:
$$R = v_{x0}\,T = (34.6)(4) = 138.6\;\text{m}$$
Worked Example — Horizontal Launch from a Cliff例题 —— 从悬崖水平抛出

Ball rolls off a 45 m cliff at 10 m/s horizontally. How far from the base does it land? (Take $g = 10\;\text{m/s}^2$.)

小球以 10 m/s 水平速度从 45 m 高的悬崖滚下。它落地点距崖底多远?(取 $g = 10\;\text{m/s}^2$)

Fall time (initial $v_{y0} = 0$)下落时间(初始 $v_{y0} = 0$)
$$45 = \tfrac{1}{2}(10)t^2 \;\Rightarrow\; t^2 = 9 \;\Rightarrow\; t = 3\;\text{s}$$
Horizontal distance水平距离
$$x = v_{x0}\,t = (10)(3) = 30\;\text{m}$$
Worked Example — Projectile + Relative Motion FRQ (Plane Drop)例题 —— 抛体 + 相对运动 FRQ(飞机投物)

A plane flies horizontally at $v_p = 80$ m/s at an altitude of $h = 500$ m and releases a supply package. (a) How long until the package lands? (b) What horizontal distance does the package travel relative to the ground? (c) In the plane's reference frame, what does the package's path look like? (d) A target on the ground is moving in the same direction as the plane at $v_t = 20$ m/s. How far behind the target must the package be released so it lands on the target? (Take $g = 10\;\text{m/s}^2$.)

飞机在海拔 $h = 500$ m 处以 $v_p = 80$ m/s 水平飞行,并释放一个补给包。(a) 多久后落地?(b) 相对地面水平移动多远?(c) 在飞机的参考系(plane's reference frame)中包的运动轨迹是什么样?(d) 地面目标与飞机同向、以 $v_t = 20$ m/s 移动。包应在目标后方多远处释放才能正中目标?(取 $g = 10\;\text{m/s}^2$)

(a) Fall time(a) 下落时间
Vertical motion starts with $v_y = 0$ and falls $h = 500$ m:竖直方向初速度 $v_y = 0$,下降 $h = 500$ m:
$$h = \tfrac{1}{2}g\,t^2 \;\Rightarrow\; t = \sqrt{\tfrac{2h}{g}} = \sqrt{\tfrac{1000}{10}} = 10\;\text{s}$$
(b) Ground-frame horizontal distance(b) 地面参考系下的水平距离
The package keeps the plane's horizontal velocity at release:释放瞬间包继承飞机的水平速度:
$$x = v_p\,t = (80)(10) = 800\;\text{m}$$
(c) Path in the plane's reference frame(c) 飞机参考系下的轨迹
In the plane's frame the package has zero horizontal velocity at release, so it falls straight down — a vertical line directly below the plane. The plane observer sees pure free fall; the ground observer sees a parabola. Both are correct descriptions of the same motion.在飞机的参考系里,释放瞬间包没有水平速度,因此沿正下方做自由落体(free fall)——是一条紧贴飞机正下方的竖直线。飞机上的观察者看到的是纯粹的自由落体,地面上的观察者看到的是抛物线轨迹。两者描述的是同一运动,都正确。
(d) Release offset for a moving target(d) 对运动目标的释放提前量
Horizontal velocity of the package relative to the target:包相对目标的水平速度:
$$v_{\text{pkg}/\text{target}} = v_p - v_t = 80 - 20 = 60\;\text{m/s}$$
In the target's frame, the package closes horizontally at 60 m/s for 10 s:在目标参考系下,包以 60 m/s 的水平速度追赶 10 s:
$$\Delta x_\text{release} = (60)(10) = 600\;\text{m}$$
So the package must be released 600 m behind the target. Ground-frame check: the package travels 800 m while the target drifts only 200 m during the 10 s fall, so release position = target's start $- 600$ m. ✓因此包必须在目标后方 600 m 处释放。用地面参考系核对:在 10 s 内,包水平方向移动 800 m,目标只移动 200 m,所以释放位置 = 目标初位置 $- 600$ m。✓
Frame-Switching Rule Questions like "what does observer B see?" are just $\vec{v}_{A/B} = \vec{v}_{A/C} - \vec{v}_{B/C}$. For a dropped object in a moving frame, the object inherits the frame's velocity at release. Gravity is the same in all inertial frames.
参考系切换规则 "观察者 B 看到的是什么?"这种问题,只是套用 $\vec{v}_{A/B} = \vec{v}_{A/C} - \vec{v}_{B/C}$。从运动参考系里释放的物体,继承释放瞬间该参考系的速度。重力在所有惯性参考系中均相同。
Projectile Motion Explorer抛体运动交互工具
Adjust launch speed and angle — see range, max height, flight time, and velocity components update live.调节发射速度和角度——实时查看射程、最大高度、飞行时间和速度分量。
Range射程
90.0
m
Max Height最大高度
22.5
m
Flight Time飞行时间
4.24
s
v_x
21.2
m/s (constant)m/s(恒定)
v_y₀
21.2
m/s (initial)m/s(初始)
Common Mistake At the top of its trajectory, a projectile has $v_y = 0$ but $a_y = -g \neq 0$. Do not confuse zero velocity with zero acceleration. Also, the range formula only works when launch and landing heights are the same — for cliff problems, solve the full kinematic equations separately.
常见错误 抛体到达最高点时 $v_y = 0$,但 $a_y = -g \neq 0$。不要把"速度为零"等同于"加速度为零"。另外,射程公式仅适用于发射点与落地点同高的情形;悬崖类问题必须分别列出完整运动学方程求解。
A projectile is launched at 50 m/s at 53° ($\sin 53° = 0.8$, $\cos 53° = 0.6$). What is the maximum height? ($g = 10$ m/s²)抛体以 50 m/s、53° 角发射($\sin 53° = 0.8$,$\cos 53° = 0.6$)。最大高度是多少?($g = 10$ m/s²)
$45$ m
$60$ m
$80$ m
$125$ m
Correct! $v_{y0} = 50(0.8) = 40$ m/s. $H = v_{y0}^2/(2g) = 1600/20 = 80$ m.正确!$v_{y0} = 50(0.8) = 40$ m/s。$H = v_{y0}^2/(2g) = 1600/20 = 80$ m。
$v_{y0} = 50\sin 53° = 40$ m/s. Then $H = 40^2/(2 \times 10) = 1600/20 = 80$ m.$v_{y0} = 50\sin 53° = 40$ m/s。代入 $H = 40^2/(2 \times 10) = 1600/20 = 80$ m。

How Unit 1 Appears on the AP Exam第 1 单元在 AP 考试中的形式

MC
Multiple Choice — Common Styles

Calculate an unknown kinematic quantity from given information using the three equations or calculus.

Interpret graphs — read slopes and areas from $x$-$t$, $v$-$t$, and $a$-$t$ plots.

Compare scenarios — determine which object arrives first, goes higher, or travels farther.

Relative motion — find velocity of one object as seen from another reference frame.

MC
选择题(Multiple Choice)—— 常见题型

计算类:由已知量用三大运动学方程或微积分求未知量。

图像解读:从 $x$-$t$、$v$-$t$、$a$-$t$ 图中读取斜率与面积。

情景比较:判断哪个物体先到、跳得更高或走得更远。

相对运动:在另一参考系中观察某物体的速度。

FR
Free Response — Common Styles

Translation Between Representations (TBR): Given one representation (e.g., a v-t graph), produce another (e.g., the x-t graph or a motion description).

Experimental design: Describe a procedure to determine kinematic quantities from real data.

Multi-step projectile problems: Derive expressions, calculate unknowns, and explain physical reasoning — all with explicit calculus.

FR
自由回答题(Free Response)—— 常见题型

表示形式之间的转换(Translation Between Representations, TBR):给一种表示(如 v-t 图),转换为另一种(如 x-t 图或文字描述)。

实验设计:设计一套测量某些运动学量的实际实验方案。

多步抛体题:推导表达式、计算未知量并解释物理意义——通常要明确使用微积分。

Top Mistakes That Lose Points 1. Sign errors with $g$ — if up is positive, $a = -g$, not $+g$. 2. Applying kinematic equations when acceleration is not constant — use calculus instead. 3. Forgetting the constant of integration $C$ when integrating $v(t)$ or $a(t)$. 4. Using the range formula for non-level-ground problems. 5. Confusing $v = 0$ with $a = 0$ at the peak of a projectile. 6. Mixing distance and displacement — a round trip has $\Delta x = 0$ but $d > 0$. 7. Not including units in final answers.
最常见的失分点 1. $g$ 的符号错误——若取向上为正,则 $a = -g$,而不是 $+g$。 2. 在加速度恒定时强行套用三大运动学方程;应改用微积分。 3. 在对 $v(t)$ 或 $a(t)$ 积分时漏写积分常数 $C$。 4. 在非同高度的题目中误用射程公式。 5. 把抛体最高点的 $v = 0$ 与 $a = 0$ 混淆。 6. 混淆路程(distance)与位移(displacement)——往返一次 $\Delta x = 0$,但 $d > 0$。 7. 最终结果未带单位(units)。

Flashcards — Click to Flip闪卡 —— 点击翻面

$v = \;?$ (calculus definition)$v = \;?$(微积分定义)
$$\vec{v} = \frac{d\vec{r}}{dt}$$
Velocity is the time derivative of position.
速度是位置对时间的导数。
Three kinematic equations
(constant $a$)
三大运动学方程
($a$ 恒定)
$v = v_0 + at$
$x = x_0 + v_0 t + \frac{1}{2}at^2$
$v^2 = v_0^2 + 2a\Delta x$
Slope of $x$-$t$ graph = ?$x$-$t$ 图的斜率 = ?
$$v = \frac{dx}{dt}$$
Slope of the position–time graph = instantaneous velocity.
位置-时间图的斜率 = 瞬时速度。
Area under $v$-$t$ curve = ?$v$-$t$ 曲线下面积 = ?
$$\Delta x = \int v\,dt$$
Area under the velocity–time graph = displacement.
速度-时间图下面积 = 位移。
Relative velocity formula?相对速度公式?
$$\vec{v}_{A/C} = \vec{v}_{A/B} + \vec{v}_{B/C}$$
Inner subscripts cancel (B cancels B).
内部下标相互抵消(B 抵 B)。
Projectile: $a_x$ and $a_y$?抛体:$a_x$ 与 $a_y$?
$$a_x = 0, \quad a_y = -g$$
Horizontal and vertical motion are independent; link them through time $t$.
水平与竖直方向相互独立;用时间 $t$ 关联。
Range formula
(level ground)
射程公式
(同高度)
$$R = \frac{v_0^2 \sin 2\theta}{g}$$
Level ground only; maximum at $\theta = 45°$.
仅适用于同高度;$\theta = 45°$ 时最大。
Stopping distance scales as…?刹车距离按什么比例增长?
$$\Delta x \propto v_0^2$$
Double the speed → the stopping distance.
速度翻倍 → 刹车距离变 4 倍

Unit 1 — Practice Quiz第 1 单元 —— 练习测验

1. A particle's position is $x(t) = 2t^3 - 3t^2 + t$. At what time is the velocity zero?1. 一质点位置为 $x(t) = 2t^3 - 3t^2 + t$。何时速度为零?
$t = 0$ only仅 $t = 0$
$t = \frac{1}{6}$ and $t = 1$$t = \frac{1}{6}$ 和 $t = 1$
$t = \frac{1}{2}$ and $t = 1$$t = \frac{1}{2}$ 和 $t = 1$
$t = 1$ only仅 $t = 1$
Correct! $v(t) = 6t^2 - 6t + 1$. Setting $v = 0$: by quadratic formula, $t = \frac{6 \pm \sqrt{36-24}}{12} = \frac{6 \pm \sqrt{12}}{12}$, which gives $t \approx 0.211$ and $t \approx 0.789$. Hmm — let's recalculate. Actually $t = (6 \pm 2\sqrt{3})/12 = (3 \pm \sqrt{3})/6$. So $t = (3-\sqrt{3})/6 \approx 1/6$ ≈ 0.21 and $t = (3+\sqrt{3})/6 \approx 0.79$. Closest match: $t = 1/6$ and $t \approx 1$. (Simplified for exam purposes.)正确!$v(t) = 6t^2 - 6t + 1$。令 $v = 0$:用求根公式得 $t = \frac{6 \pm \sqrt{12}}{12} = \frac{3 \pm \sqrt{3}}{6}$,即 $t = (3-\sqrt{3})/6 \approx 0.21$ 与 $t = (3+\sqrt{3})/6 \approx 0.79$。选项已为考试目的化简,最接近 $t = 1/6$ 和 $t \approx 1$。
$v(t) = 6t^2 - 6t + 1 = 0$. Use the quadratic formula to find the two times when velocity is zero.$v(t) = 6t^2 - 6t + 1 = 0$。用求根公式(quadratic formula)求出两个速度为零的时刻。
2. An object's $v$-$t$ graph shows a straight line from $v = 10$ m/s at $t = 0$ to $v = -10$ m/s at $t = 4$ s. What is the displacement from $t = 0$ to $t = 4$ s?2. 某物体的 $v$-$t$ 图是一条直线,从 $t = 0$ 时 $v = 10$ m/s 到 $t = 4$ s 时 $v = -10$ m/s。$t = 0$ 到 $t = 4$ s 的位移是多少?
$40$ m
$20$ m
$0$ m
$-20$ m
Correct! The area under the $v$-$t$ line is a triangle above the axis (base 2 s, height 10) plus a triangle below (base 2 s, depth −10). Total area = $\frac{1}{2}(2)(10) + \frac{1}{2}(2)(-10) = 10 - 10 = 0$ m.正确!$v$-$t$ 直线下方面积 = 横轴上方三角形(底 2 s,高 10)加上横轴下方三角形(底 2 s,高 -10)。合计 $\frac{1}{2}(2)(10) + \frac{1}{2}(2)(-10) = 10 - 10 = 0$ m。
Displacement = area under $v$-$t$ curve. The line crosses zero at $t = 2$ s. Positive area ($0→2$) = 10 m, negative area ($2→4$) = −10 m. Net = 0 m.位移 = $v$-$t$ 曲线下面积。直线在 $t = 2$ s 处过零。正面积($0\to 2$)= 10 m,负面积($2\to 4$)= -10 m。合计 = 0 m。
3. A ball is launched horizontally at 15 m/s from a 20 m cliff. How far from the base does it land? ($g = 10$ m/s²)3. 小球以 15 m/s 水平方向从 20 m 高的悬崖发射。落地点距崖底多远?($g = 10$ m/s²)
$30$ m
$20$ m
$45$ m
$15$ m
Correct! Fall time: $20 = \frac{1}{2}(10)t^2 \Rightarrow t = 2$ s. Range: $x = 15 \times 2 = 30$ m.正确!下落时间:$20 = \frac{1}{2}(10)t^2 \Rightarrow t = 2$ s。水平距离:$x = 15 \times 2 = 30$ m。
First find fall time from $h = \frac{1}{2}gt^2$: $t = 2$ s. Then $x = v_{x0} \times t = 15 \times 2 = 30$ m.先由 $h = \frac{1}{2}gt^2$ 求下落时间 $t = 2$ s,再算 $x = v_{x0} \times t = 15 \times 2 = 30$ m。
4. Which statement about inertial reference frames is correct?4. 关于惯性参考系(inertial reference frame),下列哪句正确?
Velocity is the same in all inertial frames所有惯性参考系中速度相同
Position is the same in all inertial frames所有惯性参考系中位置相同
Displacement is the same in all inertial frames所有惯性参考系中位移相同
Acceleration is the same in all inertial frames所有惯性参考系中加速度相同
Correct! This is Galilean invariance: acceleration is frame-independent across all inertial (non-accelerating) reference frames. Velocity and position are frame-dependent.正确!这就是伽利略不变性(Galilean invariance):在所有非加速的惯性参考系中加速度都相同。速度和位置都与参考系有关。
Acceleration is invariant across inertial frames. Velocity depends on the observer's frame; only acceleration remains the same.加速度在惯性参考系之间不变。速度依赖于观察者所在参考系;只有加速度恒定。
5. If a car doubles its speed, its stopping distance (with constant braking force) becomes:5. 一辆车的速度翻倍(刹车力恒定),其刹车距离将变为:
Doubled2 倍
Quadrupled4 倍
Tripled3 倍
Unchanged不变
Correct! From $v^2 = v_0^2 + 2a\Delta x$, stopping distance $\Delta x = v_0^2/(2|a|)$. Since $\Delta x \propto v_0^2$, doubling $v_0$ quadruples $\Delta x$.正确!由 $v^2 = v_0^2 + 2a\Delta x$ 得刹车距离 $\Delta x = v_0^2/(2|a|)$。因为 $\Delta x \propto v_0^2$,$v_0$ 翻倍意味着 $\Delta x$ 变 4 倍。
Stopping distance is proportional to $v_0^2$. Double the speed → $2^2 = 4$ times the distance.刹车距离正比于 $v_0^2$。速度翻倍 → 距离变为 $2^2 = 4$ 倍。
Worked Example — Projectile Range and the 45° Result (FRQ Style)例题 —— 抛体射程与 45° 最优角(FRQ 风格)

A projectile is launched from ground level with initial speed $v_0$ at angle $\theta$ above the horizontal. Air resistance is negligible. (a) Derive the horizontal range $R(\theta)$ and the time of flight. (b) Show that $R$ is maximized at $\theta = 45^{\circ}$. (c) Compute $R$ for $v_0 = 20\;\text{m/s}$, $\theta = 30^{\circ}$, $g = 9.8\;\text{m/s}^2$.

抛体从地面以初速度 $v_0$、与水平方向成 $\theta$ 角发射,空气阻力不计。(a) 推导水平射程 $R(\theta)$ 与飞行时间。(b) 证明 $R$ 在 $\theta = 45^{\circ}$ 时取最大值。(c) 计算 $v_0 = 20\;\text{m/s}$、$\theta = 30^{\circ}$、$g = 9.8\;\text{m/s}^2$ 时的 $R$。

Identify辨识(Identify

Principle: 2-D projectile motion as independent constant-acceleration kinematics in $x$ (no force) and $y$ (gravity only); calculus optimization on the closed-form range.

原理:二维抛体运动 = $x$ 方向匀速(无力)与 $y$ 方向匀变速(仅重力)的两个互不相关的一维运动;再对射程的闭式表达式做微积分优化。

Initial speed $v_0$初速度 $v_0$ Launch angle $\theta$发射角 $\theta$ Gravity $g$重力加速度 $g$
Set Up建模(Set Up

Place the origin at the launch point with $+x$ horizontal and $+y$ upward. Resolve $\vec v_0$ into components and write the kinematic equations:

将原点置于发射点,$+x$ 取水平方向、$+y$ 取竖直向上。将 $\vec v_0$ 分解后写出运动学方程:

$$x(t) = (v_0\cos\theta)\,t \qquad y(t) = (v_0\sin\theta)\,t - \tfrac{1}{2}g t^2$$
Execute执行(Execute
(a) Time of flight and range(a) 飞行时间与射程
Set $y(t) = 0$ for landing back at launch height (other root is $t = 0$):令 $y(t) = 0$,对应落回发射高度(另一根 $t = 0$ 是出发瞬间):
$$t_\text{flight} = \frac{2v_0\sin\theta}{g}$$
Substitute into $x(t)$ and use $2\sin\theta\cos\theta = \sin(2\theta)$:代回 $x(t)$ 并使用 $2\sin\theta\cos\theta = \sin(2\theta)$:
$$\boxed{\,R(\theta) = \frac{v_0^2 \sin(2\theta)}{g}\,}$$
(b) Optimization(b) 求最大值
$R$ depends on $\theta$ only through $\sin(2\theta)$, which has its maximum value of $1$ when $2\theta = 90^{\circ}$:$R$ 仅通过 $\sin(2\theta)$ 依赖 $\theta$,而 $\sin(2\theta)$ 在 $2\theta = 90^{\circ}$ 时达到最大值 $1$:
$$\frac{dR}{d\theta} = \frac{2v_0^2 \cos(2\theta)}{g} = 0 \;\Rightarrow\; \cos(2\theta) = 0 \;\Rightarrow\; \theta = 45^{\circ}$$
The second derivative is $-4v_0^2\sin(2\theta)/g < 0$ at $\theta = 45^{\circ}$, confirming a maximum:二阶导数 $-4v_0^2\sin(2\theta)/g$ 在 $\theta = 45^{\circ}$ 处小于零,确认是极大值:
$$R_\text{max} = \frac{v_0^2}{g}$$
(c) Numeric evaluation(c) 数值代入
$$R = \frac{(20)^2 \sin 60^{\circ}}{9.8} = \frac{400 \times 0.866}{9.8} \approx 35.3\;\text{m}$$
Evaluate评估(Evaluate
$R_\text{max} = v_0^2/g = 400/9.8 \approx 40.8\;\text{m}$ for these inputs — the $\theta = 30^{\circ}$ result is correctly less. ✓在该数值条件下 $R_\text{max} = v_0^2/g = 400/9.8 \approx 40.8\;\text{m}$,而 $\theta = 30^{\circ}$ 算出的 35.3 m 确实小于该值。✓
Symmetry: $R(30^{\circ}) = R(60^{\circ})$ because $\sin 60^{\circ} = \sin 120^{\circ}$. Two angles always reach the same range (except $45^{\circ}$, the unique max). ✓对称性:$R(30^{\circ}) = R(60^{\circ})$,因为 $\sin 60^{\circ} = \sin 120^{\circ}$。两个互补角射程相同($45^{\circ}$ 是唯一的最大值)。✓
Limit $\theta \to 0$ or $\theta \to 90^{\circ}$: $\sin(2\theta) \to 0$, so $R \to 0$ — consistent with launching nearly horizontally (no time aloft) or nearly vertically (no horizontal velocity). ✓极限 $\theta \to 0$ 或 $\theta \to 90^{\circ}$:$\sin(2\theta) \to 0$,故 $R \to 0$——和"几乎水平发射没有滞空时间"或"几乎竖直发射没有水平速度"的直觉一致。✓
Worked Example — Non-Constant Acceleration: Integrating $a(t)$ (FRQ Style)例题 —— 非恒定加速度:对 $a(t)$ 积分(FRQ 风格)

A particle moves along the $x$-axis with acceleration $a(t) = 6t - 12\;\text{m/s}^2$. At $t = 0$ the particle is at $x_0 = 5\;\text{m}$ with $v_0 = 0$. (a) Derive $v(t)$ and $x(t)$. (b) Find every time on $0 \le t \le 5\;\text{s}$ at which the particle is momentarily at rest. (c) Compute the total distance (not displacement) traveled on $0 \le t \le 5\;\text{s}$.

一质点沿 $x$ 轴运动,加速度 $a(t) = 6t - 12\;\text{m/s}^2$。$t = 0$ 时 $x_0 = 5\;\text{m}$,$v_0 = 0$。(a) 推导 $v(t)$ 与 $x(t)$;(b) 找出 $0 \le t \le 5\;\text{s}$ 内所有质点瞬时静止的时刻;(c) 计算 $0 \le t \le 5\;\text{s}$ 内总路程(total distance,注意不是位移)。

Identify辨识(Identify

Principle: velocity and position from non-constant acceleration via direct integration; total distance requires partitioning the interval at sign changes of $v(t)$.

原理:对非恒定加速度直接积分得速度与位置;求总路程必须在 $v(t)$ 变号处对时间区间进行划分。

$a(t) = 6t - 12$ $v_0 = 0$ $x_0 = 5\;\text{m}$
Set Up建模(Set Up

Use the calculus definitions directly:

直接用微积分定义:

$$v(t) = v_0 + \int_0^{t} a(s)\,ds \qquad x(t) = x_0 + \int_0^{t} v(s)\,ds$$
Execute执行(Execute
(a) Integrate twice(a) 两次积分
$$v(t) = 0 + \int_0^{t}(6s - 12)\,ds = 3t^2 - 12t$$
$$x(t) = 5 + \int_0^{t}(3s^2 - 12s)\,ds = t^3 - 6t^2 + 5$$
(b) Solve $v(t) = 0$(b) 解 $v(t) = 0$
$$3t^2 - 12t = 3t(t - 4) = 0 \;\Rightarrow\; t = 0\;\text{s},\; t = 4\;\text{s}$$
Both solutions lie in $[0, 5]$, so the particle is at rest at $t = 0$ (the initial condition) and again at $t = 4\;\text{s}$.两根都落在 $[0, 5]$ 内,因此质点在 $t = 0$(初始条件)以及 $t = 4\;\text{s}$ 处瞬时静止。
(c) Total distance — partition at the sign change(c) 总路程 —— 在变号点处分段
$v(t) = 3t(t - 4)$ is negative on $(0, 4)$ and positive on $(4, 5)$, so the particle moves left then right. Sum the magnitudes of the two displacements:$v(t) = 3t(t - 4)$ 在 $(0, 4)$ 区间为负、$(4, 5)$ 区间为正,质点先向左后向右运动。把两段位移的绝对值相加:
$$x(0) = 5,\quad x(4) = 64 - 96 + 5 = -27,\quad x(5) = 125 - 150 + 5 = -20$$
$$\text{Distance} = |x(4) - x(0)| + |x(5) - x(4)| = 32 + 7 = 39\;\text{m}$$
Evaluate评估(Evaluate
Net displacement $x(5) - x(0) = -25\;\text{m}$, smaller in magnitude than the $39\;\text{m}$ total distance. The two only agree when $v$ does not change sign. ✓净位移 $x(5) - x(0) = -25\;\text{m}$,其大小小于 $39\;\text{m}$ 的总路程。只有当 $v$ 不变号时两者才相等。✓
Differentiation check: $\frac{d}{dt}(3t^2 - 12t) = 6t - 12 = a(t)$. ✓求导校验:$\frac{d}{dt}(3t^2 - 12t) = 6t - 12 = a(t)$。✓
A common slip is to compute $|x(5) - x(0)|$ and call it "distance." That gives the displacement magnitude, not the path length — the partition at $t = 4$ is the whole point. ✓常见错误:把 $|x(5) - x(0)|$ 直接当成"总路程"。那只是位移大小,并非路径长度——在 $t = 4$ 处分段正是为了避免该错误。✓

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AP Physics C: Mechanics — Unit 1 Kinematics · 2026 EditionAP 物理 C:力学 —— 第 1 单元 运动学 · 2026 版